Jake Cuddihy

Game Designer

Photoshop & Illustrator Designs
Visual design for side projects and academic exercises from DigiPen Institute of technology.
Photohop and Illustrator used.
DigiPen Narrative Solo Project
Navigate dangerous rooftops as a courier, narrative events play out over multiple days and levels change over time. 
Unreal Engine 4 (marketplace meshes)
DigiPen Junior Solo Project

• Two week design exercise creating a horror sequence in Unreal Engine 4
• Established mood with gameplay scripting, camera design, and lighting design
• Scripted audio logic for randomized ambient music and triggered jump scares
• Created menus and loading screens using UMG

DigiPen Freshman Team Project
I contributed to all UI and level design. Engineering students built custom engine in C including a level editor with a GUI. 
Level Design
Paper designs for levels from courses at DigiPen.
DigiPen Sophomore Team Project
Top down stealth hacking game made in Unity using C#. I worked on interface design and implementation and a variety of other gameplay tasks.

Other Student Projects

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